6.NC.4.1


 * **Bloom’s Taxonomy Level** || **Standard, Supporting Skills, and Examples** ||
 * (Comprehension) || **6.NC.4.1 Demonstrate the iterative (repetitive or cyclical) nature of the design process.**
 * Example:** construct repetitive models
 * Example:** During a basketball game students run the same play more than once.
 * Example:** In production, assembly process are repeated (Henry Ford)
 * Example:** In computer programming, a routine may be called multiple times.
 * Example:** Writing stories that have a cyclical nature. ||

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